Tiny3D
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T3DSkeleton Struct Reference

#include <t3dskeleton.h>

Collaboration diagram for T3DSkeleton:

Data Fields

T3DBonebones
 
T3DMat4FP * boneMatricesFP
 
uint8_t bufferCount
 
uint8_t currentBufferIdx
 
const T3DChunkSkeletonskeletonRef
 

Detailed Description

Skeleton instance, can be constructed from a model's skeleton definition. This is used to draw skinned models.


The documentation for this struct was generated from the following file: