Class Attach¶
Helper to attach something to a transforming mesh collider.
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class Attach¶
Helper to attach something to a transforming mesh collider.
This will track the relative movement at given point. Which can be later applied to an object in order to move it with the mesh.
Public Functions
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Attach() = default¶
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fm_vec3_t update(const fm_vec3_t &ownPos)¶
Updates the difference and returns it.
- Returns:
difference since last call
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void setReference(const Coll::MeshCollider *meshCollider)¶
sets a new mesh to track.
- Parameters:
meshCollider –
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Attach() = default¶