Struct SceneConf¶
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struct SceneConf¶
Public Types
Public Members
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uint16_t screenWidth = {}¶
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uint16_t screenHeight = {}¶
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uint32_t flags = {}¶
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color_t clearColor = {}¶
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uint32_t objectCount = {}¶
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uint8_t frameSkip = {}¶
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uint8_t filter = {}¶
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uint8_t padding[1] = {}¶
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uint16_t audioFreq = {}¶
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uint16_t physicsTickRate = {}¶
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fm_vec3_t gravity = {}¶
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float visualUnitsPerMeter = {}¶
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uint8_t velocitySolverIterations = {}¶
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uint8_t positionSolverIterations = {}¶
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bool interpolatePhysicsTransforms = {}¶
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uint8_t padding2[1] = {}¶
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uint16_t screenWidth = {}¶