Struct CapsuleSweepHit¶ struct CapsuleSweepHit¶ Public Members fm_vec3_t normal = {}¶ Contact normal pointing away from geometry, toward the capsule. fm_vec3_t point = {}¶ Contact point on the geometry surface. float t = {1.0f}¶ Normalized fraction [0..1] of displacement at first contact. float depth = {0.0f}¶ Overlap depth when t == 0 (capsule was already penetrating) bool didHit = {false}¶