Camera

../../../../_images/ui_comp_camera.png

Turns the object into a camera that renders the scene to a viewport.
Multiple cameras can be active at once (e.g. for split-screen).

Options

Option

Description

Controlled

How the camera transform is driven:
Manually: you set the camera position/rotation yourself (e.g. from a script).
By Object: the camera follows the object’s transform.

Offset

The viewport’s top-left offset on screen, in pixels.

Size

The viewport’s size on screen, in pixels.

FOV

Vertical field of view, in degrees.

Near

Near clip plane distance.

Far

Far clip plane distance.

Aspect

Aspect ratio used for the projection.

See also