Files (Asset Browser)¶
The Files window is the asset browser. It shows the contents of the project folder as a grid of icons and thumbnails, and is where you import, organise and open assets such as models, textures, audio, fonts, scenes, scripts and prefabs.
Working with assets¶
Click an asset to select it and show its settings in the Asset inspector.
Drag an asset into the scene or onto a component field to use it. Dragging a prefab into the 3D Viewport spawns an instance.
Right-click an asset or folder for the context menu: Open, Copy Path, Rename, Delete.
Creating things¶
The browser also lets you create new project content, such as a new Script or a new Scene. Scenes have their own context menu to Duplicate or Delete them (the last scene cannot be deleted).
See also¶
Asset: per-asset import settings.
Model Editor and Node Editor: editors opened from assets.