Struct PyramidShape¶ Defines the Pyramid Collider Type. struct PyramidShape¶ Defines the Pyramid Collider Type. Hint: The Base of a Pyramid Collider does not need to be square Public Functions fm_vec3_t support(const fm_vec3_t &dir) const¶ AABB boundingBox(const fm_quat_t *q) const¶ AABB boundingBox(const Matrix3x3 &rotation) const¶ Same box as the quaternion overload, for callers that already hold the rotation matrix. fm_vec3_t inertiaTensor(float mass) const¶ Public Members float baseHalfWidthX¶ float baseHalfWidthZ¶ float halfHeight¶