Class Sprites¶
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class Sprites¶
Public Functions
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~Sprites()¶
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inline void setColor(color_t newColor)¶
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inline color_t getColor() const¶
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void add(const fm_vec3_t &pos, uint32_t seed, color_t col, float scale = 1.0f)¶
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inline void add(const fm_vec3_t &pos, uint32_t seed, float scale = 1.0f)¶
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void draw(float deltaTime)¶
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void clear()¶
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struct Conf¶
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~Sprites()¶