Model (Static)

../../../../_images/ui_comp_model_static.png

Renders a static (non-animated) 3D model attached to the object.
This is the most common way to give an object a visible mesh.

Options

Option

Description

Model

The 3D model asset to render.

Open Model Editor

Opens the model editor for the selected asset.

Draw-Layer

Which 3D draw layer the model is rendered on. Layers are defined in the scene settings and control draw order and per-layer render settings.

Culling

When enabled, the object is skipped while outside the camera view. Requires the model asset to have its BVH built; a warning is shown if it is not.

Mesh Filter

Expression to include or exclude individual sub-meshes of the model (by name/material). The meshes that currently match are listed below the field.

Material Instance

Per-object material overrides (colors, textures, blend settings) for this model. Only values not already fixed by the material appear. See Material Instance.

See also