Audio (2D)

../../../../_images/ui_comp_audio_2d.png

Plays a non-positional (2D) sound or music track tied to the object.
“2D” means the playback is not spatialized: it does not change with the object’s position relative to the listener.

Options

Option

Description

Audio

The audio asset to play.

Volume

Playback volume.

Loop

When enabled, the audio repeats when it reaches the end.

Auto-Play

When enabled, playback starts automatically when the object spawns.

See also